
CONTACT & ABOUT
I’m Michael Connelly, a Technical Game Designer specializing in mechanics, systems, & level design. My portfolio reflects years of experience across multiple engines, with FPS projects typically being my favorite.
Currently a senior in university, I’m seeking internships or roles where I can grow my skills, collaborate with a team, & contribute to innovative mechanics, levels, gameplay, & overall projects as a designer.
I’ve released developer ready products on the Fab Marketplace & served as President of my university’s Game Development Club. I founded the now annual HPU Student Game Dev Conference, which grew from 4 speakers & 75+ attendees in 2024 to 10+ professionals, 3 companies, & 100+ attendees in 2025.
Check out my Socials, Resume, GitHub, and Favorite Games below!
RESUME
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CLICK IMAGE TO VIEW SOME OF MY OPEN SOURCE PROJECTS
GITHUB
SOME OF MY ALL TIME FAVORITE GAMES



























