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CONTACT & ABOUT

I’m Michael Connelly, a Technical Game Designer specializing in mechanics, systems, & level design. My portfolio reflects years of experience across multiple engines, with FPS projects typically being my favorite.

Currently a senior in university, I’m seeking internships or roles where I can grow my skills, collaborate with a team, & contribute to innovative mechanics, levels, gameplay, & overall projects as a designer.

I’ve released developer ready products on the Fab Marketplace & served as President of my university’s Game Development Club. I founded the now annual HPU Student Game Dev Conference, which grew from 4 speakers & 75+ attendees in 2024 to 10+ professionals, 3 companies, & 100+ attendees in 2025.

Check out my Socials, Resume, GitHub, and Favorite Games below!

  • LinkedIn
  • Youtube
  • GitHub
  • X
  • Gmail-Emblem
  • Discord

RESUME

CLICK IMAGE TO EXPAND

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CLICK IMAGE TO VIEW SOME OF MY OPEN SOURCE PROJECTS

GITHUB

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SOME OF MY ALL TIME FAVORITE GAMES

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